Taste is knowing what “good” looks like in a domain. Judgment is choosing under uncertainty when data is incomplete. Product sense is feeling how a real person moves through a problem, not only how a feature list stacks up. All three are trained by exposure, shipping, and honest postmortems.
Signals I watch for
- Does this solve a felt problem or only a clever idea?
- What would I cut if the deadline halved?
- What is the one metric or story that would change my mind?
How it compounds
- Study products you admire; write down why they work, not only what they ship
- Prefer small releases with clear intent over large releases with mixed intent
- Revisit Problems, products, and exclusions when temptation to chase novelty shows up
See also (chapter 1)
- Skills, ideas, problems, and value for skills, value, and fit to problems
See also chapter 2: Introduction, Personal requirements and future assumptions, Macro-areas, Problems, products, and exclusions, Skills for exploration. Related notes: Ideation and connecting ideas, Creativity, Clear communication, Marketing, distribution, and sales, Critical thinking and bias awareness, UI/UX and design execution.